Since development of unity access has gone so well, I have been able to have most of the basic features built. This means that I was able to begin testing it to see if it would be viable to use in the long run.
I did this by building a basic first p...
Over the past week, I have been vibe coding Unity Access, a plugin for the Unity Editor that makes the previously difficult-to-access editor more screen-reader compatible.
Unity Access uses the NVDA API alongside the Unity Editor API to create a bri...